- (UIImage*)mergeImage:(UIImage*)first withImage:(UIImage*)second
{
// get size of the first image
CGImageRef firstImageRef = first.CGImage;
CGFloat firstWidth = CGImageGetWidth(firstImageRef);
CGFloat firstHeight = CGImageGetHeight(firstImageRef);
// get size of the second image
CGImageRef secondImageRef = second.CGImage;
CGFloat secondWidth = CGImageGetWidth(secondImageRef);
CGFloat secondHeight = CGImageGetHeight(secondImageRef);
// build merged size
CGSize mergedSize = CGSizeMake(MAX(firstWidth, secondWidth), MAX(firstHeight, secondHeight));
// capture image context ref
UIGraphicsBeginImageContext(mergedSize);
//Draw images onto the context
[first drawInRect:CGRectMake(0, 0, firstWidth, firstHeight)];
[second drawInRect:CGRectMake(0, 0, secondWidth, secondHeight)];
// assign context to new UIImage
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
// end context
UIGraphicsEndImageContext();
return newImage;
}
Monday, 17 June 2013
Merge two UIImage to make single UIImage.
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