+(UIColor*)getRandomColor{ CGFloat hue = ( arc4random() % 256 / 256.0 ); // 0.0 to 1.0 CGFloat saturation = ( arc4random() % 128 / 256.0 ) + 0.5; // 0.5 to 1.0, away from white CGFloat brightness = ( arc4random() % 128 / 256.0 ) + 0.5; // 0.5 to 1.0, away from black UIColor *color = [UIColor colorWithHue:hue saturation:saturation brightness:brightness alpha:1]; return color; } +(UIColor*)getRandomColorUsingRGB{ CGFloat redLevel = rand() / (float) RAND_MAX; CGFloat greenLevel = rand() / (float) RAND_MAX; CGFloat blueLevel = rand() / (float) RAND_MAX; UIColor *color = [UIColor colorWithRed: redLevel green: greenLevel blue: blueLevel alpha: 1.0]; return color; }
Friday, 28 November 2014
UIColor generate random color. Using methods colorWithHue: saturation: brightness: alpha: and colorWithRed: green: blue: alpha:
Labels:
Colour,
iOS,
random Color,
UIColor,
XCode
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