Wednesday, 18 September 2013

Vibrate UIView. Add Shivering effect to the view.


+ (void)vibrateView:(UIView*)view
{
    CABasicAnimation *shiverAnimationR;
    shiverAnimationR = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
    shiverAnimationR.toValue = [NSNumber numberWithFloat:DEGREES_TO_RADIANS(1)];
    //shiverAnimationR.toValue = [NSNumber numberWithFloat:DEGREES_TO_RADIANS(-10)];
    shiverAnimationR.duration = 0.1;
    shiverAnimationR.repeatCount = 1000000.0; // Use A high Value
    shiverAnimationR.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];

    [view.layer addAnimation: shiverAnimationR forKey:@"shiverAnimationR"];


    CABasicAnimation * shiverAnimationL;
    shiverAnimationL = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
    //shiverAnimationL 2.toValue = [NSNumber numberWithFloat:DEGREES_TO_RADIANS(10)];
    shiverAnimationL.toValue = [NSNumber numberWithFloat:DEGREES_TO_RADIANS(-1)];
    shiverAnimationL.duration = 0.1;
    shiverAnimationL.repeatCount = 1000000.0;
    shiverAnimationL.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];

    [view.layer addAnimation: shiverAnimationL forKey:@"shiverAnimationL"];

}

3 comments:

  1. DEGREES_TO_RADIANS returns an error at compiling: "Implicit declaration of function 'DEGREES_TO_RADIANS' is invalid in C99". Any solution for this error?

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    Replies
    1. Hi @Robert ,
      Create a macro add to the class.

      #define DEGREES_RADIANS(angle) ((angle) / 180.0 * M_PI)

      Hope it might help.

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    2. This comment has been removed by the author.

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